1 #ifndef LABYRINTH_GENERATEBALL_H 2 #define LABYRINTH_GENERATEBALL_H 15 TEST(Labyrinth_generateBall, test1) {
43 #endif // LABYRINTH_GENERATEBALL_H
class for containing and displaying the game field
Definitions and prototypes for Labyrinth class.
bool initBall()
Ball initialization with labyrinth updating.
bool generateBall()
Generate the Ball.
bool setLabyrinth(Point dimensions)
Sets the default values fro the variables as well as generating the labyritnh array with borders...
TEST(Labyrinth_generateBall, test1)
method runs with normal parameters
shared functions for testing