58 bool operator== (
Point p);
void set_escdelay(short mode)
class for containing and displaying the game field
Describes the Ball entity of the game.
Point getConsoleSize()
Gets size of current console screen in symdols.
std::ostream & operator<<(std::ostream &s, Point p)
Operation '<<' override for the Point class.
Style of the cell in console window.
void sleepHandler()
setting new values for sleep function on signal interrupt
Describes the Snake entity of the game.
void mSleep(int time)
Cross-platform sleep function cover.
void addSleep()
For unix-based systems interrupted sleep must be continued.
Coordinates and style of the cell in console window.